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  2. Geeks2Code

Geeks2Code

unstopHosted on Unstop

Fetched about 13 hours ago

Sunday, August 23, 2026

to Monday, September 21, 2026

•

1 month long

UndergraduatePostgraduateEngineering StudentsManagementArts, Commerce, Sciences & OthersLawMedical
Student only
This hackathon is only open to students. Double check the event page for more information as this may mean only those from a particular university/country are eligible.

online

Event Type

38

Participants

3

Est. Projects

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Data fetched about 13 hours ago

About this hackathon

About the Hackathon: Geeks2Code is a completely virtual hackathon that brings together students, developers, innovators, and technology enthusiasts to build innovative solutions to real-world problems. The hackathon follows a 3-round format, beginning with idea submission, followed by an online mentoring round for shortlisted teams, and concluding with the final project presentation and evaluation. The event is completely virtual, so participants can take part remotely from anywhere. Eligibility: Open to students, developers, innovators, and technology enthusiasts. Participants from different colleges/universities can form a team. Inter-college teams are allowed. Participants from different academic branches/specializations can form a team. Inter-specialization teams are allowed. Each team must have a minimum of 2 members and a maximum of 6 members. A participant can be part of only one team. Participants must provide accurate information during registration. All participants must follow the official hackathon rules and code of conduct. Themes / Domains Geeks2Code follows an Open Innovation approach. Participants are free to identify a problem and build an innovative technology-driven solution. Suggested themes include: Artificial Intelligence & Machine Learning Cybersecurity Blockchain & Web3 FinTech HealthTech EdTech Sustainability & ClimateTech These themes are not restrictive. Participants may build solutions in other technology domains as well, provided their project addresses a meaningful problem and demonstrates innovation and technical implementation. IoT-based projects are excluded from this edition of Geeks2Code. Hackathon Format: Round 1: Idea Submission Teams will submit a PPT describing their proposed solution. The PPT should include: Problem statement Proposed solution Selected theme/domain Innovation/USP Technology/approach Expected impact Implementation plan Team details PPT Submission Deadline: 14 September 2026: Submissions will be evaluated based on innovation, problem relevance, feasibility, potential impact, and clarity. Shortlisted teams will advance to Round 2. Round 2: Online Mentoring Shortlisted teams will participate in an online mentoring round with experienced mentors. Mentors will provide guidance and feedback on: Problem definition Technical approach Architecture and implementation Product direction Feasibility and scalability Overall project improvement Online Mentoring Round: 17–18 September 2026 Teams can use the feedback from mentors to refine and develop their solutions before the final round. Round 3 — Final Presentation & Evaluation Shortlisted teams will present their completed solutions to the judging panel. The final round will include: Project demonstration Technical explanation Presentation/pitch Q&A with judges Final Round: 20 September 2026 The final winners will be selected based on the judging criteria. Judging Criteria: Projects will be evaluated on: Innovation & Creativity Problem Relevance Technical Implementation Functionality Potential Impact Scalability User Experience Presentation & Demonstration Submission Requirements: Round 1 — Idea Submission Each team must submit: Team details Selected theme/domain Problem statement Proposed solution PPT presentation Technology/implementation plan Expected impact Final Round: Finalists must provide: Working prototype/project Source code/repository Final presentation Project demonstration Any additional documentation requested by the organizers Rules: Each team must have 2–6 members. Inter-college teams are allowed. Inter-specialization/branch teams are allowed. Each participant can be part of only one team. Participants must submit their work before the specified deadlines. Plagiarism, copied projects, or previously developed/submitted projects presented as new work may result in disqualification. Teams may use publicly available libraries, APIs, frameworks, datasets, and open-source tools, subject to their respective licenses. Participants are responsible for ensuring they have the necessary rights or permissions for any third-party assets or content used in their projects. Projects should demonstrate meaningful technical implementation rather than being limited to a concept or presentation. Any attempt to manipulate registration, submissions, judging, or results may result in disqualification. Participants must maintain professional and respectful conduct throughout the event. Organizers may request additional information or verification regarding a submission. The judges' decision regarding the final results will be final. Organizers reserve the right to make reasonable changes to the schedule or rules and will communicate any changes to participants. IoT-based projects are not eligible for this edition. Event Mode: Completely Virtual / Online All stages of Geeks2Code—including registration, idea submission, mentoring, communication, development, and final presentations—will be conducted online. Participants can participate remotely from anywhere. Important Dates: PPT Submission Deadline: 14 September 2026 Online Mentoring Round: 17–18 September 2026 Final Round: 20 September 2026 Further instructions, mentoring links, submission guidelines, and final presentation details will be communicated to registered and shortlisted participants through the official communication channels. Join Community :Link : https://chat.whatsapp.com/IHwMOMLHltn25NmMYzK1oe

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