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  1. Database
  2. India
  3. Iridescence 1.0

Iridescence 1.0

unstopHosted on Unstop

Fetched about 20 hours ago

Monday, August 17, 2026

to Sunday, August 30, 2026

•

2 weeks long

UndergraduatePostgraduateEngineering StudentsManagementArts, Commerce, Sciences & OthersLawMedical
Student only
This hackathon is only open to students. Double check the event page for more information as this may mean only those from a particular university/country are eligible.

in person

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About this hackathon

About Iridescence: Iridescence is the flagship hackathon organized by the Game Developers Community (GDC) SRM. This event is a gamification hackathon where participants are challenged to take real-world problem statements and transform them into engaging, interactive, and gamified software solutions or applications. Eligibility & Team Rules: Team Size: 2 to 4 members per team. Registration Fee: ₹150 per head. Eligibility: Open to all university and college students. Team Composition: Inter-college and inter-specialization teams are allowed (all members must provide valid student IDs upon verification). Event Structure & Timeline: Round 1 (Online Screening): Problem Statement Release: Problem statements for Round 1 will be released 2 days prior to the start of the online round. Deliverable: Teams must submit a video pitch presentation detailing their gamification strategy, core mechanics, tech stack, and initial design framework. Round 2 & Finale (Offline Hackathon): Venue: TP2 7th Floor, SRMIST KTR, Chennai. Problem Statement Release: The finale problem statements and secondary design constraints will be revealed on the day of the offline event. Format: On-site hackathon where shortlisted teams build, test, and pitch fully functional gamified prototypes to the judging panel. Submission Guidelines: Gamification Focus: Submissions must explicitly demonstrate how game mechanics (e.g., feedback loops, progression systems, interactive simulation, player mechanics) directly solve or improve user engagement for the assigned problem statement. Round 1 Submission: PDF presentation deck + unlisted video link (YouTube/Google Drive) explaining the concept and architecture. Final Submission: Working prototype/build, public GitHub repository link (with a clear md), and live presentation slides for judge reviews. Code of Conduct & Rules: Originality: All code and primary mechanics must be written during the hackathon timeline. Pre-existing personal projects or published assets cannot be resubmitted. Open Source & Assets: Use of third-party APIs, open-source libraries, and royalty-free media assets is permitted, provided they are cited in the project documentation. Hardware & Setup: Participants attending the offline round must bring their own laptops, power bricks, and development hardware. Fair Play: Plagiarism, aggressive behavior, or submission after the deadline will result in immediate disqualification. Contact Details: Aditya Anumod: +91 90727 09229 Dakshesh Chitoori: +91 99499 78663 Organized By: Game Developer's Community (GDC), SRMIST KTR

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