SWECCATHON 2026
Benchmark literally anything
SWECCATHON 2026 is SWECC’s build weekend for AI environments. Over the weekend you’ll design an environment — a game, a simulation, a slice of a real job — and put AI agents to the test inside it on mesocosm, SWECC’s open benchmarking platform.
If you can describe a task, you can benchmark it. You build the world; mesocosm runs the agents, scores them, and hands you the traces. Your goal: make us go “I didn’t know a model could do that.”
Who it’s for
Open to all UW undergrads, CS and non-CS alike. Team up (1–4 people) or come solo and find teammates at the event. No ML background required.
Schedule
- Fri, May 29 — Kickoff (in person, ~2 hrs): intro to mesocosm, quick-start, two live demos, example benchmarks, and the three tracks. Hacking starts right after.
- Sat, May 30 – Mon, Jun 1 — Build: tech support on Discord all weekend.
- Mon, Jun 1 · 4:00 PM — Submissions close.
- Mon, Jun 1 · 5:00 PM — Judging & closing (in person): top 5 teams present (3–5 min); judges name one winner per track + an overall winner.
Judging
One north star: the wow factor. Then:
| Criterion | Weight |
| Track execution & wow | ~40% |
| Usefulness & gap | 30% |
| Data & reusability | 20% |
| Presentation clarity | 10% |
Credits, prizes & swag
- Cursor API credits at the event (~1/team; skip one if you’re already on a paid plan).
- Platform runs covered by mesocosm — use cheaper/local models (DeepSeek, Ollama) first.
- Sponsored by Google; swag + food & drinks provided.
- Track prizes announced soon.