This hackathon is only open to students. Double check the event page for more information as this may mean only those from a particular university/country are eligible.
in person
Event Type
2
Participants
₹45,000
Prize Pool
0
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About this hackathon
Eligibility:
Teams must have exactly 5 members
One participant can register in only one team.
Institution Name is mandatory.
Hackathon
Teams will select from the provided thematic areas.
Teams must identify and define their own Problem Statement (PS) within the selected thematic area.
Teams must build and demonstrate their solution within 24 hours.
2 progress reviews will be conducted.
Key Subject Areas
Mathematics
Biology
Chemistry
️ Physics
Possible Solution Directions
Interactive STEM learning
Educational software
VR/AR-based learning
Digital/virtual laboratories
Gamified STEM education
Innovative education models
Experiential and activity-based learning
Technology-enabled STEM learning
Development Rules
Teams will bring and define their own Problem Statement based on the selected thematic area.
Any technology stack can be used.
Core solution must be substantially developed during the hackathon.
Open-source tools, APIs, datasets and AI-assisted development are permitted where applicable.
Teams must disclose significant pre-existing components.
All team members must understand and be able to explain their project.
Evaluation Criteria
Problem Identification & Understanding
Innovation & Creativity
STEM Education Impact
Technical Implementation
Working MVP/Demo
Accessibility & Inclusivity
Impact & Scalability
Presentation & Q&A
️ Important
The solution should primarily address STEM education for school students, especially rural and underserved communities.
Teams must clearly demonstrate how their solution addresses the identified educational problem.
Plagiarism, cheating, misrepresentation, unsafe conduct, or interference with other teams can lead to disqualification.
Follow all organizer, jury, venue and safety instructions.