AI Hackathon[2]
No secret theme this time. We're making arcade games, and then will load them into a full-size arcade cabinet and play them!Godot: Recommended, but not required.Experience: Recommended, but not required.What to Expect
A full weekend of hacking, experimenting, prototyping, and “wait… that actually works?”Our default platform will be Godot, but any game engine that'll export to Linux is fine (UE, Unity, etc...)We're pairing up with the Godot users group, so will have Godot experts on-hand if you have questions.Freedom to explore any AI stack: local LLMs, cloud models, agents, pipelines, RAGs, generative media, hardware hacks, or weird hybrids to get it builtNot into AI? No problem, just get hands-on and build it yourselfA collaborative, low-ego environment—bring ideas, curiosity, half-finished projects, or just vibesDoors open Saturday at 12:00, we code until ~22:00, then pick up again Sunday at 12:00, and present around 19:00.
What to Bring
Your laptop, charger, and any cool tools and controllers you likeANY AI tools, APIs, models, datasets, or hardware you want to experiment withCash for caffeine. There's no participation fee, so please buy some drinks onsite, to thank c-base for hosting us.
Who This Is For
AI practitioners, tinkerers, hackers, researchers, builders, and creative technologistsPeople who enjoy constraints, surprises, and figuring things out on the fly
Summary: Fees and Benefits
Entrance fee: NoneFree drinks: NoneFree food: NoneLodging: NonePrizes: Bragging rightsBenefits: A fun, social weekend, learning lots, and building stuff with other techie people, in a cool space!
Bring your tools and toys and a positive attitude.