Fetched about 5 hours ago
Friday, April 17, 2026
to Sunday, April 19, 2026
•
2 days long
Event Type
in person
7
Participants
0
Est. Projects
WELCOME TO HACKPRINCETON SPRING 2026!
At HackPrinceton, you'll meet fellow hackers from around the world, learn new skills, and work alongside seasoned mentors. We'll have free workshops, lecture series, mentorship, prizes, games, and more. Don't have a team or even an idea? Don't worry! We'll give you the tools to build something incredible.
For 36 hours from April 17th to April 19th in-person on Princeton University's campus, you'll have the opportunity to collaborate and build out brilliant, innovative, and impactful ideas.
Our tracks for this semester's Hackathon:
HEALTHCARE
This category recognizes projects that improve healthcare delivery, promote wellness, or address public health challenges. Examples include telehealth solutions, AI-driven diagnostic tools, mental health platforms, and fitness tracking applications.
SUSTAINABILITY
This award highlights projects that leverage technology to address environmental challenges or encourage eco-friendly behaviors. Examples include carbon footprint tracking apps, smart waste management systems, and renewable energy solutions.
BUSINESS & ENTERPRISE
This category focuses on projects that enhance the efficiency of financial tools or streamline business operations. Examples include tools for startups, B2B billing systems, analytics dashboards, cybersecurity solutions, and privacy-focused applications.
ENTERTAINMENT & MEDIA
This category celebrates projects that creatively integrate entertainment and media elements. Examples include storytelling applications, interactive experiences, and media literacy platforms.
EDUCATION
This award is given to projects that make learning more interactive, accessible, or personalized. Examples include e-learning platforms and tools that enable immersive or virtual educational experiences.
Overall Hack Tracks:
BEST OVERALL HACK
This award is given to the best project as determined through both the initial and final judging process. The winning project must excel across all four rubric criteria: creativity, utility, charity, and avidity. The specific track of the project does not matter. Note that track winners are not eligible to win Best Overall Hack.
BEST ROOKIE HACK
This award is given to the best project developed by first-time hackathon participants, recognizing strong execution and creativity from new hackers.
BEST HARDWARE HACK
This category honors projects that creatively incorporate hardware components. This may include IoT systems, robotics, wearable technology, or other physical computing solutions that push the boundaries of innovation.
BEST GAME
Projects that successfully create interactive, exciting, and innovative games through a variety of methods and forms. Examples include Player v. Player games or individual games.
NordVPN
nordvpn.com